Board RPG

Make your own board-game RPG

Isometric pixel-art maps, turn-based tactics on the board and Final-Fantasy-style battles – built in an editor that runs right here in your browser. Play what you make on the desktop.

The demo: the party in the desert village of Sandhollow

How it works

Build in the browser

Paint maps block by block, place villagers, gates, traps and enemies, write their dialogs and quests. Your projects stay in your browser – or in a folder on your computer.

Play-test instantly

▶ Play runs your game in a new tab with your unsaved changes; Quick Play drops you onto the map you're editing with the party you choose.

Share a .brpg

Export a project as one file with everything it needs. The Board RPG player opens it on Windows, macOS and Linux.

The editor

The editor: a village map with its villagers, shops and exits; a villager's appearance and events on the right

Everything on the map is an entity

States (a chest closed, then open), events (talk, step on it, a condition turns true) and scripts with questions, choices and moving characters – no programming.

The map editor in Entity mode

Isometric map editor

Terrain, heights, sloped pieces and decor in an iso or top view; teleports that know their way back; prefabs like a plate that holds a gate open.

A conversation in the demo

A library to start from

Heroes, classes, enemies, items, abilities, tiles, sprites and music ready to use – copy anything into your project to make it your own.

The game

Tactics on the board: the party meets scorpions in the dunes

Tactics on the board

Move your heroes as a party or split them up, use the terrain – ice, quicksand, water, lightning – and let the enemies come to you.

A turn-based battle

Classic battles

When two pieces meet, a side-view battle decides it: abilities, statuses, items and the order of turns.

The demo's title screen

The demo: a desert tale

A short adventure through villages, ruins, a mirage tower and a temple on the mountain – made with the editor.